Construct 2: Project Hatfool Update


The game should be simple, an empty brightly-lit room with character and objects in contrast with background.
Basic geometric shapes: square, circle, triangle, star made to periodically fall.
Make random number generators to randomly spawn the goal and distraction object on random position across the screen. The problem would be the shapes spawned in the same spot and overlap each other and the chance of goal and distraction randomizers come out the same value. Also, a proper title should be given anytime soon. A game about shapes dropping randomly… Shapedroops (did I misspell it somehow?) and so it was decided to let the extra 0 stay to make the title less of an uninspired mess.
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